A downloadable asset pack

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40 Card Table UI & Deckbuilder Icons (32x32 & 32x48)

**Technical Specifications:**

- **Canvas Sizes:** 32x48 pixels (card faces, card backs, and card frames) and 32x32 pixels (table elements, chips, dice, counters, and buttons)

- **Format:** RGBA PNG (lossless, transparent backgrounds, strict 1-bit alpha 0/255)

- **Palette:** Sweetie 16 by GrafxKid (exact 16-color constraint, hue-shifted shading)

- **Lighting & Outlines:** Top-left key light, 1px selective dark-ink outlines (`#1a1c2c`) on shadow edges

- **Engine Support:** Godot 4, Unity, Unreal Engine, GameMaker, Defold, Raylib, Phaser, Web / Canvas (point / nearest-neighbor filtering)

- **Sprite Sheets:** Two atlas sheets included in Pro (`card_table_cards_32x48_sheet.png` 192x96 and `card_table_icons_32_sheet.png` 224x128)

**License Terms:**

- **Commercial & Non-Commercial Use:** Royalty-free for unlimited commercial games, prototypes, and media.

- **Attribution:** Appreciated but not required (credit Mulato).

- **Restrictions:** You may not resell, sub-license, or redistribute these assets as standalone files or asset packs.

---

A comprehensive, modular pixel art card table and deckbuilder interface kit. Purpose-built for digital card games, roguelike deckbuilders, solitaire variants, and tabletop battle prototypes. Includes color-coded suit faces, frames, piles, chips, dice, score counters, and essential turn-flow buttons.

### Free vs. Pro Breakdown

| Feature | Free Sample ($0.00) | Pro Pack ($2.99) |

|---|---|---|

| **Total Pieces** | **10 pieces** | **40 pieces (Complete Kit)** |

| **Card Faces (32x48)** | 1 face (`card_face_spade`) | **All 4 suit faces** (Spade, Heart, Diamond, Club) |

| **Card Backs (32x48)** | 1 back (`card_back_felt`) | **All 2 card backs** (Teal Felt + Navy/Gold Corner Lattice) |

| **Card Frames & States (32x48)** | None | **All 6 frames/states** (Default, Gold Gilded, Broken/Exhausted, Pickup/Hover, Played Motion, Locked Padlock) |

| **Play Piles & Table (32x32)** | 2 piles (`deck_stack`, `discard_pile`) | **All 6 table elements** (+ `draw_pile`, `hand_fan`, `table_felt`, `card_slot`) |

| **Chips, Dice & Counters (32x32)** | 2 items (`chip_red`, `die_six`) | **All 8 items** (+ `chip_blue`, `chip_gold`, `dice_pair`, `score_counter`, `multiplier_counter`, `combo_counter`) |

| **Round & Score HUD (32x32)** | 1 HUD (`card_count`) | **All 7 HUD elements** (+ `round_plate`, `round_win`, `round_lose`, `round_draw`, `multiplier_badge`, `score_total`) |

| **Turn & Action Buttons (32x32)** | 3 buttons (`btn_play`, `btn_discard`, `btn_shuffle`) | **All 6 buttons** (+ `btn_hold`, `btn_end_round`, `btn_draw`) |

| **Special Props (32x32)** | None | **1 prop** (`dice_cup`) |

| **Sprite Sheet Atlases** | Individual PNGs | **Both sheets included** (Cards sheet + Icons sheet) |

| **Commercial License** | Included | Included |

---

### Complete Inventory (40 Pieces)

#### 1. Card Faces & Backs (32x48 px) — 6 Pieces

- **card_face_spade:** Clean ivory card face centered with a slate blue-steel spade suit symbol. *(Free & Pro)*

- **card_face_heart:** Centered with a warm brick-red heart suit symbol. *(Pro)*

- **card_face_diamond:** Centered with a radiant gold-amber diamond suit symbol. *(Pro)*

- **card_face_club:** Centered with a verdant leaf-green club suit symbol. *(Pro)*

- **card_back_felt:** Muted deep-teal felt card back patterned with fine geometric weave. *(Free & Pro)*

- **card_back_navy:** Navy card back detailed with an ornate gold corner lattice. *(Pro)*

#### 2. Card Frames & Visual States (32x48 px) — 6 Pieces

- **card_frame_default:** Clean neutral white inner border for base card rarity. *(Pro)*

- **card_frame_gold:** Gilded gold trim with rounded corners for rare, upgraded, or foil cards. *(Pro)*

- **card_frame_broken:** Fractured slate frame indicating card exhaustion, corruption, or destruction. *(Pro)*

- **card_pickup:** Luminous cyan halo outline for card hover, selection, and drag states. *(Pro)*

- **card_played:** Cobalt blue trailing speed lines marking committed or cast actions. *(Pro)*

- **card_locked:** Shaded steel overlay secured with a padlock for restricted or unplayable hands. *(Pro)*

#### 3. Play Piles & Table Layout (32x32 px) — 6 Pieces

- **deck_stack:** 3-card isometric card deck stack with white edges and red card backs. *(Free & Pro)*

- **discard_pile:** Fanned face-up discard stack showing played card layers. *(Free & Pro)*

- **draw_pile:** Face-down card stack accented with an active blue draw direction glyph. *(Pro)*

- **hand_fan:** 3-card hand spread fanned in an arc for hand count or hand size indicators. *(Pro)*

- **table_felt:** Teal card-table corner cloth marker for layout bounds. *(Pro)*

- **card_slot:** Dashed perspective placement well marking active playing zones. *(Pro)*

#### 4. Chips, Dice & Counters (32x32 px) — 8 Pieces

- **chip_red:** Red striped poker chip with crisp white edge segments. *(Free & Pro)*

- **chip_blue:** Blue casino-grade chip with white edge stripes. *(Pro)*

- **chip_gold:** High-stakes gold chip with warm vermilion edge markings. *(Pro)*

- **die_six:** Single white die showing six pips in double columns. *(Free & Pro)*

- **dice_pair:** Pair of white dice displaying four and three pips. *(Pro)*

- **score_counter:** Ivory scoring medallion embossed with a crimson star tally. *(Pro)*

- **multiplier_counter:** High-contrast "x2" gold badge on a deep navy base plate. *(Pro)*

- **combo_counter:** Emerald "x3" combo badge for chained card effects. *(Pro)*

#### 5. Round & Score HUD (32x32 px) — 7 Pieces

- **round_plate:** Round number tracking plate framed in sapphire blue. *(Pro)*

- **round_win:** Vibrant green victory banner featuring an upward triumph marker. *(Pro)*

- **round_lose:** Crimson defeat banner bearing a fractured heart insignia. *(Pro)*

- **round_draw:** Azure tie banner with dual balanced level bars. *(Pro)*

- **card_count:** Mini deck count silhouette displaying remaining deck capacity. *(Free & Pro)*

- **multiplier_badge:** Star-crested multiplier medal on a royal plum shield. *(Pro)*

- **score_total:** Dual-tone total score readout plate with gold numeral formatting. *(Pro)*

#### 6. Action & Flow Buttons (32x32 px) — 6 Pieces

- **btn_play:** Emerald green button with clean white forward play glyph. *(Free & Pro)*

- **btn_discard:** Amber red button with directional card discard arrow. *(Free & Pro)*

- **btn_shuffle:** Royal blue button with crossed dual-arrow shuffle loop. *(Free & Pro)*

- **btn_hold:** Cyan button featuring a pin/anchor hold glyph. *(Pro)*

- **btn_end_round:** Crimson button displaying a check confirmation glyph. *(Pro)*

- **btn_draw:** Navy button marked with a downward draw arrow over a card icon. *(Pro)*

#### 7. Special Table Props (32x32 px) — 1 Piece

- **dice_cup:** Tooled leather shaker cup with dice tumbling across the rim. *(Pro)*

---

### Engine Import Settings

- **Godot 4:** Select sprites in FileSystem -> Import dock -> Set Texture **Filter** to `Nearest` (or in Project Settings -> Rendering -> Textures -> Default Texture Filter: `Nearest`).

- **Unity:** In Texture Inspector -> Set **Texture Type** to `Sprite (2D and UI)`, **Sprite Mode** to `Single` (or `Multiple` on atlas sheets), **Filter Mode** to `Point (no filter)`, and **Compression** to `None`.

- **Pixel Art Scaling:** Scale by integer factors (2x, 3x, 4x, etc.) using nearest-neighbor sampling to retain absolute pixel crispness on all displays.

Download

Download NowName your own price

Click download now to get access to the following files:

Card Table UI - Free Sample 8.9 kB
Version 1.0.0
Card Table UI - Full Pack (40 assets) 44 kB
if you pay $2.99 USD or more
Version 1.0.0

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